Diablo 3 is a mostly single player game published by Blizzard, but as with all other Blizzard games you must be constantly connected to their servers play it. This is a DRM initiative that Blizzard has put into all of its games and it mystifies me for a number of reasons.
The thing that irritates me most about this DRM system is that it is failing. You can go now and check the social media site of your choice and find hundreds of people complaining that they cannot play their game. Why? Because Blizzard do not have enough servers to handle the load. Amazing. I bought an original copy of a SINGLE PLAYER game… and I can’t play it because of an initiative that is supposed to encourage me to do that. DRM is supposed to make it better to buy original than pirate…. Something is very wrong.
Blizzard have been very apologetic and have said that they are provisioning additional servers, so we must just hang on a bit and everything will be fine. I don’t think they can use that excuse. If anyone should know how to handle server load, it’s Blizzard. These are the same people who run World of Warcraft (which currently has 10.2 Million users) for Newton’s sake. Add to that the fact that Blizzard has to know the preorder numbers for their game and you arrive at the conclusion that they willfully screwed the pooch.
They KNEW that implementing this DRM would require them to have servers. They KNEW the number of people buying this game at launch. How could they NOT know that they wouldn’t have enough?
Blizzard: You screwed up. Fix it.
-Odd
“All that's left of proud Tristram, are ghosts and ashes.”
P.S. The game is awesome. Really super awesome. I just wish I could play it consistently.