Monday, 31 August 2015

MTG FNM Report - Temur Dragons

This week I threw together a Temur Dragons list and ended up at Outer Limits in Melville for Friday Night Magic. Here's what the deck looked like:

Mainboard
Sideboard
4x Elvish Mystic
3x Rattleclaw Mystic
1x Hangerback Walker
4x Frost Walker
4x Goblin Rabblemaster
4x Savage Knuckleblade
4x Thunderbreak Regent
2x Surrak, the Hunt Caller
3x Stormbreath Dragon
3x Sarkhan Unbroken
4x Crater's Claws
1x Treasure Cruise
4x Temple of Epiphany
2x Temple of Mystery
1x Temple of Abandon
3x Wooded Foothills
3x Shivan Reef
1x Yavimaya Coast
2x Mana Confluence
2x Haven of the Spirit Dragon
4x Forest
1x Mountain
4x Disdainful Stroke
3x Feed the Clan
3x Destructive Revelry
2x Anger of the Gods
2x Wild Slash
1x Treasure Cruise

The plan of this deck is straightforward: Play dudes and smash. It is mostly efficient creatures (many with haste) with a little ramp and a full four Crater's Claws to finish off an opponent who manages to stabalise. This deck is mostly an excuse to play my three Sarkhan Unbroken, who I like to call Sarkhan the Misnamed because he is fully broken. 

Round 1: 2-0 vs GW Aggro
I won the first game by drawing all three Sarkhans and while he could deal with the first two, the third one stuck and easily took over the game. I sideboarded out the Rabblemasters for burn in game two and ran over my opponent with Frostwalkers and Knuckleblades. 

Round 2: 2-0 vs Temur Midrange
The thought of a mirror match had not crossed my mind before starting the tournament, but that's what I ended up with in the second round. I was running dragons, while my opponent was fielding more of a ground force and the flying really won this round for me. I sideboarded out the Rabblemasters again, this time for Disdainful Strokes which managed to counter an Arbor Colossus that would otherwise have been a big problem. 

Round 3: 0-2 vs GB Elves
I hadn't seen anything like this deck before, and I didn't have a plan or an answer. It operated a lot like a combo deck, playing all the one drop mana elves into Collected Company or Chord of Calling into Shaman of the Pack for huge chunks of damage. I made a poor keep in game 1 and boarded out Frostwalkers for game two. It didn't really make any difference as my opponent went off long before I could put in under enough pressure. 

Round 4: 2-0 vs GW Manifest
My opponent didn't draw any of his Whisperwood Elementals and I managed to outrace him in the air thanks to my dragons. Managorger Hydra was frightening in game two though. I think my matchup is quite good against Green White as my creatures can mostly just attack through anything my opponent plays. 

So I went 3-1 on the night and got third, having only lost to the eventual winner of the tournament. I was mostly happy that the deck preformed as expected and it was great dun attacking in for massive damage. I only had to sideboard out the Forstwalkers once, so I think they're absolutely viable... the same cannot be said for the Rabblemasters. As much as it pains me, they seem to be poorly positioned in the current metagame and I will have to try out some alternatives in the next tournament. 

-Odd
"'As the clans carved out their territories, we saw allies where the Mardu saw only obstacles.' -Yasova Dragonclaw" Frostwalker, flavour text 

Friday, 28 August 2015

MTG FNM Report - More-Du Dragons

Once more, I ran back my Mardu Dragons deck for FNM, this time I played in the Dracoti Box Event at the Jozi Diner.

Here's what I played:

Mainboard
Sideboard
3x Thoughtseize
3x Wild Slash
2x Draconic Roar
3x Hero's Downfall
4x Crackling Doom
4x Seeker of the Way
2x Goblin Rabblemaster
2x Flamewake Phoenix
2x Butcher of the Horde
2x Outpost Siege
4x Thunderbreak Regent
3x Stormbreath Dragon
2x Kolaghan, the Storm's Fury
2x Haven of the Spirit Dragon
2x Mana Confluence
1x Nomad Outpost
1x Bloodstained Mire
1x Temple of Silence
1x Temple of Malice
1x Temple of Triumph
2x Caves of Koilos
3x Battlefield Forge
1x Urborg, Tomb of Yorgmoth
5x Mountain
3x Swamp
1x Plains
2x Crux of Fate
2x Utter End
2x Drown in Sorrow
2x Anger of the Gods
1x Goblin Rabblemaster
1x Thoughtseize
3x Read the Bones
2x Chandra, Pyromaster



As the Dracoti event is quite competitive, I decided to make my deck as consistent as possible by removing a lot of my one and two-of's. I was also expecting a bunch of red aggro decks, so I'm playing three Wild Slash in the mainboard. 


Round 1: 2-0 vs GW Aggro
I played against a fairly casual Green White aggressive deck. It was an unfortunate match-up for my opponent as I had more than enough removal to keep him down until my dragons could kill him in the mid to late game

Round 2: 0-2 vs Jeskai Dragons
Next, I played against a really sweet brew of Jeskai Dragons. I never really felt in a good position against this deck and the few times I did get ahead the combination of Soulfire Grandmaster and Draconic Roar easily brought my opponent back to enough life to stabalise. The fact that Ojutai's Command can return the Soulfire from the graveyard is also a beating. Overall I though I might have been able to win, but couldn't quite draw enough gas to overcome all his counters. 

Round 3: 0-2 vs Mardu Warriors
I feel really bad about this round. I made two really bad keeps of hands that were screaming out to be mulligan'd and didn't really play magic. That being said, my opponent played well and didn't give me any time to recover. Hopefully this will finally teach me to be more disciplined in the future. 

Round 4: 0-2 vs 'Thopters 
This is certainly a real deck (as if you hadn't figured that out from PT coverage). I didn't see my thoughtseizes or crackling dooms and got quickly put away with ensoul artifact. Ouch.

Round 5: 2-1 vs Mono-Black
I had fun in my last round and managed to claw back some self-respect against a cool grindy mono-black brew. Crackling doom was really great against Priest of the Blood Rite and the sideboard Anger of the Gods was super useful against Macabre Waltz.

So that was my five rounds and I went 2-3. Not the record I wanted, but I wasn't too disappointed. If I'd played better and been a little lucky I could have done miles better. I really do think it's time for me to switch up decks... if only for a change of pace. 

-Odd
"Never mistake deception for cleverness." Wild Slash, Flavour Text

Monday, 17 August 2015

MTG FNM Report - Mardu Dragons

This past week, I took a slightly different version of my Mardu dragons deck to TopDeck in Sandton. Here's the list I ran:

Mainboard
Sideboard
3x Thoughtseize
2x Valorous Stance
2x Ultimate Price
2x Draconic Roar
3x Hero's Downfall
3x Crackling Doom
1x Kolaghan's Command
4x Seeker of the Way
2x Goblin Rabblemaster
2x Flamewake Phoenix
2x Butcher of the Horde
2x Outpost Siege
4x Thunderbreak Regent
3x Stormbreath Dragon
1x Kolaghan, the Storm's Fury
2x Sarkhan, the Dragonspeaker
2x Haven of the Spirit Dragon
3x Mana Confluence
1x Nomad Outpost
1x Bloodstained Mire
1x Temple of Silence
1x Temple of Malice
1x Temple of Triumph
2x Caves of Koilos
2x Battlefield Forge
1x Urborg, Tomb of Yorgmoth
5x Mountain
3x Swamp
1x Plains
2x Crux of Fate
2x Utter End
2x Mastery of the Unseen
2x Drown in Sorrow
2x Anger of the Gods
2x Lightning Strike
1x Thoughtseize
1x Goblin Rabblemaster
1x Crackling Doom



This week I took out the two Sarkhan Dragonspeakers for a couple Outpost Sieges and a couple Goblin Rabblemaster's for two Flamewake Phoenix. I decided that Outpost Siege was a definite must in the deck and I've found Rabblemaster mostly underwhelming, so I wanted to try an alternative. 

Round 1: 2-0 vs RW Agro
In the first round I played against an aggressive red/white deck running a lot of combat tricks. It was an unfortunate match-up for my opponent as the Mardu Dragons list has more than enough removal to stem the agro tide and I managed to get multiple 2-for-1's when he tried to use his tricks. 

Round 2: 2-1 vs GW Counters
Managed to get there against this surprisingly solid green/white deck. In the first game my opponent smashed me with an Anafenza, Kin-Tree Spirit and all four Avatar of the Resolutes... ouch. In games two and three, my removal was able to hold down the fort (or is it the outpost?) until my dragons could win the game.

Round 3: 0-2 vs Abzan Control
Wow, was this a grindy match-up. Flamewake Pheonix seemed great in game 1 (even though it didn't ultimately help). My opponent had Dromoka's Command for my Outpost Sieges and so could take over the late game. This should be the match-up for the Mastery's in the sideboard, but my deck isn't really setup to take any advantage of them and they seemed sub-optimal to bring in when it actually came down to making the choice. 

Round 4: 1-2 vs Mardu Agro 
In the first game my opponent managed to run over my land heavy draw. The second saw a Seeker of the Way put me enough ahead on life to close out the game easily and in the third game I stumbled a bit on mana and had to top-deck a land to play a Stormbreath for the win... unfortunately it didn't happen.

I went 2-2, had a good time and liked all the changes I made to my list this week. However, if I play this deck in future I need to have another look at the sideboard plan against control. I might try something different next week to change it up.

-Odd
"To wield lightning is to tame chaos." - Lightning Strike, Flavour Text