Mainboard
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Sideboard
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4 Arbor Elf
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4 Mystic Genesis
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4 Farseek
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4 Rapid Hybridisation
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4 Elusive Krasis
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3 Cylonic Rift
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4 Biovisionary
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4 Urban Evolution
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4 Master Biomancer
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4 Clone
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2 Thragtusk
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3 Cackling Counterpart
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3 Stolen Identity
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4 Simic Charm
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4 Breeding Pool
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4 Hinterland Harbor
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8 Island
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8 Forest
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The point of this deck is fairly straight forward, I want to drop a Biovisonary or Master Biomancer and clone the hell out of it for either the combo win or just beat down with giant creatures.
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Managed to take the 1st round with a sneaky Biovisionary win. He wasn't expecting it, so with one on the board I was able to Cackling Counterpart at the end of his turn and Stolen Identity in mine for the four required. In games 2 and 3 his control was just too strong.
Round 2: 0-2 vs UB agro?
Faced a very strange deck in round two. Seemed to be full of small black and blue creatures with no synergy. I flooded out both games... and was beaten down without doing anything.
Round 3: 0-2 vs 4 Colour Control
Apparently his fourth colour was only for sideboard... but the Verdicts, Revelations and Detention Spheres were enough to keep me out of the game.
Round 4: 2-0 vs Mono Green
Finally a deck without wrath's in the main board. I took the first game by cloning Master Biomancer up to a 16/18 and the second game I squeezed out a Biovisionary combo on 1 life.
Overall I wasn't very impressed with this build. It just doesn't do enough and has far too many dead draws when behind. That being said, it was fun when it worked and I got to pull off both win conditions, so I shouldn't complain.
-Odd
"He tired of his fellow researchers and their useless prattling, so he decided to make a network of scholars with whom he could carry a conversation." -Biovisionary, flavour text
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